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Lucy View Drop Down
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    Posted: 28 Jul 04 at 1:23pm

We have a much more complicated way of playing Centurion in our house.

  • One shot of beer every minute for 100 mins
  • if you need the loo, you have to go within the minute and take a penalty shot
  • thumbmaster also takes place during the game.
  • international drinking rules apply ie, no pointing, no calling each other by name, drink with your right hand when the clocks hand is between 12 and 6 and drink with your left when the hand is between 6 and 12, penalties to be carried out with the opposite hand.

Very messy but a lot of fun before you go out!!

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Phil eltringham View Drop Down
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Post Options Post Options   Quote Phil eltringham Quote  Post ReplyReply Direct Link To This Post Posted: 09 Aug 04 at 2:30pm
best game for starting the evening is "International Rules" to be played during a meal (or around a large table in a bar) and can incorperate just about any other drinking game including fuzzy duck and 21's.  The added rules mean that everyone has pleanty of opotunities to make mistakes and drink lots. 
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Haggis View Drop Down
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Post Options Post Options   Quote Haggis Quote  Post ReplyReply Direct Link To This Post Posted: 09 Aug 04 at 5:03pm

Originally posted by Phil eltringham

best game for starting the evening is "International Rules" to be played during a meal (or around a large table in a bar) and can incorperate just about any other drinking game including fuzzy duck and 21's.  The added rules mean that everyone has pleanty of opotunities to make mistakes and drink lots. 

Courtsey of Newcastle Uni and Phil

International Drinking Rules

(Or, if you’re playing them, some regulations for the ordered consumption of alcoholic beverages while situated in international waters[1])

Prohibited behaviour

1)      No using the word “drink” (henceforth referred to as – among other things – “d”) or derivatives thereof (e.g. “drinking”, “drinker”, “drunk”, “drinks”, “drank”, etc.).

2)      No using the word “rule” (henceforth referred to as – among other things – “regulation”) or derivatives thereof (e.g. “rules”, “ruler”, “ruled”, “ruling”, etc.)

3)      No pointing with a finger or fingers[2].

4)      No calling fellow players by their names (neither forenames nor surnames).

5)      Right-handed imbibing[3] at the top of the hour (i.e. between quarter-to and quarter-past every hour) is prohibited.

6)      Left-handed imbibing at the bottom of the hour (i.e. between quarter-past and quarter-to every hour) is prohibited.

7)      Failing to use posh pinkie at the top of the hour (see above) while imbibing is prohibited.

8)      Using posh pinkie at the bottom of the hour (see above).

9)      No swearing.

10)  No leaving the table without requesting permission.

11)  No (re)joining the table without requesting permission.

12)  No placing an empty beverage container or containers on a table (under any circumstances[4]) without saying “e.g.” (for empty glass).

13)  No being last to respond appropriately to thumb master.

14)  No accepting physical objects of any kind at any time (e.g. if player 1 hands an object to player 2, player 2 is liable to be penalised.  On being offered the object, player 2 should have asked player 1 to place it on the table, before picking it up).



[1] This difference occurs because you can’t say a derivative of the word “drink” (see regulation 1) or a derivative of the word “rule” (see regulation 2).  In the full version, you can’t use any kinds of proper nouns, and technically the title of the game is a proper noun, but these regulations have been slightly modified for simplicity.  Whether the modified name of the game (i.e. without the words “drinking” and “rules”) counts as a proper noun is a subject of continuing debate.

[2] i.e. elbows, noses, etc. are acceptable.  If a player is counting on his/her fingers or imbibing with posh pinkie, there is some controversy over whether that constitutes pointing at the ceiling.  In practice, judgements on this matter will depend on a) the whim of the assembled players and b) how inebriated everyone is.

[3] For the purposes of this regulation, imbibing is defined as holding a receptacle containing alcoholic beverage while said receptacle is in contact with the same player’s lips.

[4] This includes, for example, if a player picks up an already empty container, and places it down without imbibing from it.

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Lucy Lee View Drop Down
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Post Options Post Options   Quote Lucy Lee Quote  Post ReplyReply Direct Link To This Post Posted: 09 Aug 04 at 5:07pm

The best game for all day / all night / pub crawl drinking is the Alphabet game:

The first drink you buy has to start with the letter 'A' e.g. Archers, Alloa. Every time you buy a new drink it has to start with the next letter of the alphabet. It is completely compatible with all other drinking games, and adds variety to the evening.

I don't recomend the 'reverse alphabet' version. Imagine starting the evening with a Zombie.

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Phil eltringham View Drop Down
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Post Options Post Options   Quote Phil eltringham Quote  Post ReplyReply Direct Link To This Post Posted: 05 Sep 04 at 12:41pm

Haggis, we at newcastle university sailing club have been a little worried by the rules that you posted, as they are not complete or correct (or at least not the NUSC ones), we have been working hard over the summer (putting several hard hours of drinking in) to ensure that we get a complete and correct set of rules. 

Should be up here in the next couple of weeks. 



Edited by Phil eltringham
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Post Options Post Options   Quote Enterprize Quote  Post ReplyReply Direct Link To This Post Posted: 05 Sep 04 at 10:01pm
I'd second the alphabet game.....had many a good (from what I remember!!!!) night playing this.
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Phil eltringham View Drop Down
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Post Options Post Options   Quote Phil eltringham Quote  Post ReplyReply Direct Link To This Post Posted: 29 Sep 04 at 10:37am

here goes,

International Drinking Rules

You must use your left hand for all drinking; failure to do so results in a penalty.- often the hand usage is dictated to by time i.e left hand drinking for the first half of the hour, right hand drinking for the second half

Drinking is not drinking but consuming, while a downage may also be called imbiding.

A drink must be called a beverage.

A glass is not a glass, but a vessel.

Permission must be asked from the chairman to leave the table. (Not always
carried out as it can be very annoying.)

A hand is an appendage.

Fingers must be called digits.

Pointing at anything is forbidden. Instead use your elbow to indicate.

Use of surnames is sometimes added so that you may only call people by Mr.or Miss. Bloggs. Not Jo or Sue.

In the more than likely event of a spillage the spiller has to don the necessary protection encase it happens again. Unfortunately, or rather fortunately, dry suits and wetsuits don't get looked upon with much respect in restaurants so these are replaced with other rubber wear......the pink marigolds! These are then worn until someone else spills either food or drink when they are passed on to the deserving recipient.

If any of the above rules are broken then a well-deserved penalty is required. This is normally a volume to consume decided by either the Chairman or Weights and Measures.

During the night several positions are also created for other games and
activities. In Brief these are:


Chairman
Main person in charge. Any decisions go through the chairman.

Weights and Measures
Person in charge of deciding upon penalties and ensuring that vessels are full.

Chief Sneak
Sneaks rule breakers to the Chairman for sentencing.

Renegade Master
When the Renegade Master stands up and says "Dance once again like the renegade master" and stands in a cheesy dance pose you must form your own cheesy position as soon as possible. The last person, as judged by the Renegade Master, to freeze is then given a penalty and takes over the role of Renegade Master.

Thumb Master
When the Thumb Master puts their left thumb on the table you must also put yours on the table. The last person to do so is provided with a penalty and then becomes Thumb Master.

Dynamite Master
When the dynamite master pretends to “take cover” on the floor you must
also put “take cover” on the floor. The last person to do so is provided
with a penalty and then becomes Dynamite Master. This rule is not enforced
if the Dynamite Master is suffering from acute alcohol poisoning (as
judged by the Chairman)

Mr/Mrs Obvious
Does something obvious, the last person to do it drinks a penalty and becomes Mr/Mrs Obvious.

Mr/Mrs Unobvious
Does something unobvious, the last person to do it drinks a penalty and becomes Mr/Mrs unobvious.

Tommy Two Pence
When a two pence piece is dropped into your beverage you must consume it all to prevent Tommy of Freddie from drowning. You then have Tommy or Freddie to pass on as you see fit. The only time when you do not need to consume is when you have not had any of your beverage. This is called a virgin beverage and so must be consumed by the provider of the coin and then they must promptly re-supply their intended victim with a new beverage.

Tommy may also take other forms such as Freddy Five pence or Percy one pence.


Games

Bunnies
This can be as simple or as complicated as you like because more and more rules can be added when you become more competent. The aim of the game is to catch people out by making them do the wrong thing or by catching them unawares so that they do not do anything when they are supposed to.

To play this game it is probably best to sit in a circle so that you can see who is next to each other. The person who starts the game holds both hands to their head with the thumbs touching the head and the fingers pointing to the ceiling. The players either side of this person must also put the hand nearest to him/her up to their own head so that in total four hands are against someone's head. The player in control, who has both hands up, may then pass the bunny to someone else by several methods. The most simple is to simply drop one of his hands. If he drops his left hand the player on his right must then make sure that both hands are to their head and that the player to his right has their left hand suitably in position. The bunny may also be passed across the table by removing both hands from your head and pointing them both at the person you want to become bunny. Play then resumes around this person. When receiving a bunny in this method you need to be careful that it is not a Dummy Bunny. This looks similar to the pass BUT the thumbs never leave the bunny's head, so they remain bunny.

The rules so far are enough to start a game but other rules may be added for more interest. The next step may be adding a mirror to when someone passes the bunny to you by "pointing". This is simply done by putting your arms out crossed across you chest. The bunny then remains with the original person.

So far to pass the bunny to your left you may point or remove a hand from the right hand side of your head. An alternative, which may can only pass it to either side while jumping the person immediately next to you, is to put bother fingers onto your nose. This is the sign that you are passing it to the direction that you are pointing but wish to miss your neighbour out. To pass it to the left you must use your right hand on the right hand side of your nose and vice versa.

You may also add a crossed pass which is performed by passing the bunny with your arms crossed. This means that you must put your left hand on the right hand side of your head and vice versa whilst remembering to keep the side of your head closest to the bunny with a hand on. (So if the bunny is to your right you put your left hand on the right hand side of your head.) The crossed bunny is uncrossed by passing the bunny straight again.

I have never.......
This is a game best played with people you know so that you can stitch people up, plus it also helps if you know if they are telling the truth. Basically the game is simple. You go around the table and everyone says something that they have not done, for example "I have never been to Lands End." If you have done this then you consume the decided upon penalty whilst standing up. Obviously this game can be a very successful tool in embarrassing people and finding out new information. "I have nevers" examples may be found by here if you feel like getting some of us.

Knob, Plonker, Bollocks
Basically the same as 21 but instead you replace the numbers 1,2,3.... with the roman numeral equivalent using:
knob = I
plonker = V
bollocks = X

So to start you off it goes:
knob
knob knob
knob knob knob
knob plonker
plonker
plonker knob
plonker knob knob
knob bollocks.........

When you reach the equivalent of 21 the person who should have said it consumes and the game restarts without the renaming that is found in 21.

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sailor girl View Drop Down
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Post Options Post Options   Quote sailor girl Quote  Post ReplyReply Direct Link To This Post Posted: 29 Sep 04 at 5:37pm
can someone suggest a simple drinking game!!!!!!
oooooooh and the alphabet is brill!!!!!
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Jon Emmett View Drop Down
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Post Options Post Options   Quote Jon Emmett Quote  Post ReplyReply Direct Link To This Post Posted: 29 Sep 04 at 5:49pm

NEXT

(down your drink, say 'Next' then next person downs theirs and says 'Next', then next person downs their drink and says 'Next'... etc. etc. etc. )

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Lucy Lee View Drop Down
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Post Options Post Options   Quote Lucy Lee Quote  Post ReplyReply Direct Link To This Post Posted: 30 Sep 04 at 3:24pm

Originally posted by sailor girl

oooooooh and the alphabet is brill!!!!!

How far did you get Sailor Girl?

Last time I played I think I was sent home in disgrace at about Snakebite time!

Fly Cherub!
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